![]() These particular sections will be scored based on the stronger part of the game of the two. Notice that 3 of these sections have two parts. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing. The first five sections can add a possible 2 points to the final score. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal. It is impossible to have a score above 10 or below 0. The review score is based out of 10 points. This guideline also gives scores that are usually similar to the metacritic score. This guideline addresses these problems and scores games fairly and consistently. This results in wildly different scores between different reviewers, and vastly different scores between similar games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. Single Player/Multi Player (2/2) (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If Single Player/Multi Player (2/2) (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player) Gameplay (2/2) Visuals/Story (1/2) (If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter) Accessibility/Longevity (1/2) (Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible) Pricing (1/2) Wildcard (0) This is a guideline for how to properly review games. For that fight alone, and for those sweet, unforgettable 3 hours this game get's a 10 and a ticket to the Hall of Fame. For 3 hours I was in sweet oblivion, fighting Tavion! What a fight that was! Till this day, one of the strongest gaming experiences in my life. To this day I vividly remember: the family all moved to the living room to watch some movie, I was in the room with the monitor, smashing it hard. You had to learn the saber, and learn to fight like a Jedi. You can of course click as if you are playing Cookie Clicker, but it would only amount to your immediate death. Every move Kyle executes is based on your input. *vomit now loading* Not here in JK: you are the sword (or the saber rather). ![]() ![]() Why did I experience this spasm? Due to simple mechanics: a click of the button made my character make a somersault and slash the enemy straight in the face. When I tried the Force Unleashed a spasm ran through my body, intensifying to a strong belch it was nigh impossible to contain the gushing flow of half digested bodily fluids about to break free from my belly. We would have hundreds upon hundreds of top games if that were the case. That doesn't make a game go on the top 10 list however. The graphics, animation, sound and music, all flamboyant material. Shi**in bricks while playing this game might be called an understatement. Why you ask? The answer is simple and straightforward obscure and even malicious to an extent. On this list, at number 2 sat: JK II: Jedi Outcast. ![]() Being a person that loves lists, and especially making my own, I could not resist but make a JK's (my initials are fitting) Top 10 PC Games of Being a person that loves lists, and especially making my own, I could not resist but make a JK's (my initials are fitting) Top 10 PC Games of All Time list.
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